A Study on the Improvement of a Spatial Sound Quality Using Stereo Techniques of Multi-layered Structures for Sound Effects in Virtual Spaces
A Study on the Improvement of a Spatial Sound Quality using Stereo Techniques of Multi-layered Structures for Sound Effects in Virtual Spaces |
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© 2023 by IJETT Journal | ||
Volume-71 Issue-7 |
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Year of Publication : 2023 | ||
Author : Seong-Geon Bae |
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DOI : 10.14445/22315381/IJETT-V71I7P205 |
How to Cite?
Seong-Geon Bae, "A Study on the Improvement of a Spatial Sound Quality using Stereo Techniques of Multi-layered Structures for Sound Effects in Virtual Spaces ," International Journal of Engineering Trends and Technology, vol. 71, no. 7, pp. 53-57, 2023. Crossref, https://doi.org/10.14445/22315381/IJETT-V71I7P205
Abstract
The general metaverse environment builds new environments based on the visual effects of users. These environments did not consider the general acoustics of the surrounding environment, and only the visual effects were considered in this study as acoustic effects. A general user's surrounding sounds and phonetic sounds are comprehensively created and used as a model. These models were created by expanding them into a group model by grouping them with surrounding users and environments. These groups were gathered to form a collective group, and the acoustic environment was given as a weight between the users in the group. Various characteristics were used to make acoustic considerations. This thesis conducted research focusing on obtaining effects on users' sense of immersion by using this acoustic approach and applying it to the virtual space or the space of the metaverse.
Keywords
Virtual space acoustic environment, Metaverse, Weighted sound effect group, Ambient acoustic environment.
References
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